Music Video
Analysis:
Dubstep
Guns – CorridorDigital
Narrative:
·
Set
in an abandoned stone ,the video starts with giving you a background as to what
will happen later on in the video. One of the “agents” is escaping from the
villains of the video and calls for back up. Its quite cliché, but it works as
story building. It cuts to a shot of a dark room multiple times with two men
sitting, silhouetted, in front of bright computer screen. The music becomes
quieter and one of the men tells the other that the “drop squad” is on their
way. The video then starts to get into the music portion. Three futuristic
looking soldiers come into the warehouse from the car and start to walk in
towards the henchmen. When the music beings to drop, the camera zooms in on one
of the men as he unleashes the lasers from his gun. These laser are synced with
the music playing so it sounds and looks amazing. A few more scene like this go
on until they reach the main villain who they cannot harm unless they combine
the weapons which they do. This results in a large neon plasma ball with burns
the villain while synced to the music the whole time.
Music/Sfx:
·
There
are multiple songs used in the video.
·
It
starts with a generic, tension building song, heavily based on drum beats.
·
With
the gun shots, its not just a gun shot. There is an impact and a ricochet sound
to show verisimilitude.
·
When
it comes to the laser beams in the video, there are no sound effects for that.
Its just the soundtrack. This is the theme of the rest of the video.
·
The
speed ramps have their own sound effects to emphasise the ramps. It also fits
with the song as it’s a noise that has bass and is deep.
·
In
the video, there are actually 6 songs used overall. One at the start to begin
the video, then the next 5 are just edited together from different songs. They
are all by the same band so you don’t usually notice it.
Lighting/Colour:
·
The
colour for most of the video consists of natural colours. Some of the shades of
dark-light may have been adjusted though.
·
At
the start of the video, the scene has very dark and warm lighting to show the
tension of the scene. Also, not a lot of the light is softened, the harder the
light, the more serious it looks.
·
With
the dark room and monitors, light blue is the dominant colour. Using blue as
the main colour shows a sense of technology because we associate technology
with blue. Also, having the rest of the room and characters silhouetted gives a
feel of the characters being secluded and secretive.
·
Whenever
a character is at a doorway, the light behind is always over exposed and the
interior of the room in very under exposed. This is a typical convention of
action movies.
·
Each
character has a certain colour to match with them. This is carried out at
multiple intervals in the video. When it split-screens at the start, what the
characters are wearing, the colour of their beams and more.
·
The
use of red when the main villain is laughing at the protagonists is a very
obvious and stereotypical visual way of showing what he is planning/what he is
like as a character.
Characters:
·
None
of the characters are named in the video. The names of each character aren’t
necessary however as they way they are portrayed makes up for this.
·
The
first character we see appears to be some sort of special operative that is on
the run from two other men, assumed to be villians. We can guess this because
of the way they dress and when the spec op talks.
·
The
first character is wearing a white top with black soldier-type gear. In the
next clip, we see the two main villains.
·
When
the first song of the main music video soundtrack comes in, we see the three
main characters. All the themed the same way, just denoted by different
colours. Green, blue and red. In addition to this, each character has their own
unique beam so that you can easily tell who is who.
Genre:
·
This
music video is aimed to be a short action film. With the stereotypical
characters and the way they act, this is easy to see.
·
This
could also be a sci-fi video due to the inclusion of beams as weapons, however
the location used does not fit the codes and conventions of a sci-fi film.
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