I used After Effect CS5 for all the muzzle flares and did similar techniques for each one:
I started my importing the footage needed into AE
Then I added the muzzle flare for 1 frame
I then added an ambient glow to show that the flare is interacting with the environment
In order to stylize the flare, I added a short lens flare that I made in Video Copilots Optical Flare plugin
This is what it looks like with the flare and the lens flare
For the most realistic flare, you need smoke to come out of the barrel. Real bullets emit smoke when they are shot due to the combustion of the gunpowder.
Extra masking for the flare
Everything layered, the flare is almost done
I repeated this process for all of my other flares:
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